ABOUT ME

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Thank you for visiting my page! I thought I would write a little about me as my background is not the most typical in AI and Developer space. Over the past year I have learned to fine-tune LLMs, create datasets, and build Python tools to help with that workflow. Throughout this process I discovered a fascination and interest for AI red-teaming and adversarial research.

Over the past 5 years I have built my career as a computer graphics generalist in the vfx industry working as a visualization artist on films such as Nope, Transformers: Rise of the Beasts, and Dune part 2. More recently, I worked as a character artist for a digital toy line partnered with Disney, modeling Star Wars characters like Darth Maul.

As my workload has slowed down over the past year I took the opportunity to start new projects and learn new skills that work well with my technical problem-solving skills, it has been very fulfilling seeing all of these new avenues open up as the AI space grows.

If you would like to take a look at some of my CGI work, visit my portfolio:

View CGI Portfolio →